HRESULT SetPlayerName(DPID pidID,
LPSTR lpPlayerFriendlyName, LPSTR lpPlayerFormalName);
Changes the player's friendly and formal names.
·Returns DP_OK if successful, or one of the following error values otherwise:
DPERR_INVALIDPLAYER DPERR_INVALIDOBJECT
pidID
ID for which the player name is being requested.
lpPlayerFriendlyName
Address to a string containing the player's new friendly name.
lpPlayerFormalName
Address to a string containing the player's new formal name.
This method cannot be used to change the names of a group.