IDirect3DTexture::Release

ULONG Release();

Decreases the reference count of the Direct3DTexture object by 1. This method is part of the IUnknown interface inherited by Direct3DTexture.

·Returns the new reference count of the object.

The Direct3DTexture object deallocates itself when its reference count reaches 0. Use the IDirect3DTexture::AddRef method to increase the reference count of the object by 1.