IDirect3DMaterial::Release

ULONG Release();

Decreases the reference count of the Direct3DMaterial object by 1. This method is part of the IUnknown interface inherited by Direct3DMaterial.

·Returns the new reference count of the object.

The Direct3DMaterial object deallocates itself when its reference count reaches 0. Use the IDirect3DMaterial::AddRef method to increase the reference count of the object by 1.