IDirect3DRMFrame::DeleteVisual
HRESULT DeleteVisual(LPDIRECT3DRMVISUAL lpD3DRMVisual);
Removes a visual object from a frame, destroying it if it is no longer referenced.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lpD3DRMVisual
Address of a variable that represents the Direct3DRMVisual object to be removed.