IDirect3DRMMeshBuilder::CreateFace

HRESULT CreateFace(LPDIRECT3DRMFACE* lplpD3DRMFace);

Creates a new face with no vertices and adds it to a Direct3DRMMeshBuilder object.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

lplpD3DRMFace

Address of a pointer to an IDirect3DRMFace interface that will be filled with a pointer to the face that was created.