IDirect3DRMFace::SetMaterial

HRESULT SetMaterial(LPDIRECT3DRMMATERIAL lpD3DRMMaterial);

Sets the material of a Direct3DRMFace object.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

lpD3DRMMaterial

Address of the material.