IDirect3DRMMeshBuilder::SetColorSource
HRESULT SetColorSource(D3DRMCOLORSOURCE source);
Sets the color source of a Direct3DRMMeshBuilder object.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
source
Member of the D3DRMCOLORSOURCE enumerated type that specifies the new color source to use.