IDirect3DRMMeshBuilder::Scale

HRESULT Scale(D3DVALUE sx, D3DVALUE sy, D3DVALUE sz);

Scales a Direct3DRMMeshBuilder object by the given scaling factors, parallel to the x-, y-, and z-axes in model coordinates.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

sx, sy, and sz

Scaling factors that are applied along the x-, y-, and z-axes.