IDirect3DExecuteBuffer::Initialize

HRESULT Initialize(LPDIRECT3DDEVICE lpDirect3DDevice,

LPD3DEXECUTEBUFFERDESC lpDesc);

This method is provided for compliance with the COM protocol.

·Returns DDERR_ALREADYINITIALIZED because the Direct3DExecuteBuffer object is initialized when it is created.

lpDirect3DDevice

Address of the device representing the Direct3D object.

lpDesc

Address of a D3DEXECUTEBUFFERDESC structure that describes the Direct3DExecuteBuffer object to be created. The call fails if a buffer of at least the specified size cannot be created.