IDirect3DRMFace::GetNormal

HRESULT GetNormal(D3DVECTOR *lpNormal);

Retrieves the normal of a Direct3DRMFace object.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

lpNormal

Address of a D3DVECTOR structure that will be filled with the normal vector of the face.