IDirect3DRMDevice::SetTextureQuality

HRESULT SetTextureQuality(D3DRMTEXTUREQUALITY tqTextureQuality);

Sets the texture quality for the device.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

tqTextureQuality

One of the members of the D3DRMTEXTUREQUALITY enumerated type. The default is D3DRMTEXTURE_NEAREST.