IDirect3DRMDevice::SetTextureQuality
HRESULT SetTextureQuality(D3DRMTEXTUREQUALITY tqTextureQuality);
Sets the texture quality for the device.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
tqTextureQuality
One of the members of the D3DRMTEXTUREQUALITY enumerated type. The default is D3DRMTEXTURE_NEAREST.