HRESULT Render(LPDIRECT3DRMFRAME lpD3DRMFrame);
Renders a frame hierarchy to the given viewport. Only those visuals on the given frame and any frames below it in the hierarchy are rendered.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lpD3DRMFrame
Address of a variable that represents the Direct3DRMFrame object that represents the frame hierarchy to be rendered.