typedef enum _D3DRMMATERIALMODE{
D3DRMMATERIAL_FROMMESH,
D3DRMMATERIAL_FROMPARENT,
D3DRMMATERIAL_FROMFRAME
} D3DRMMATERIALMODE;
Describes the type retrieved by the IDirect3DRMFrame::GetMaterialMode method and set by the IDirect3DRMFrame::SetMaterialMode method.
Material information is retrieved from the visual object (the mesh) itself. This is the default setting.
Material information, along with color or texture information, is inherited from the parent frame.
Material information is retrieved from the frame, overriding any previous material information that the visual object may have possessed.