typedef enum _D3DRMLIGHTTYPE{
D3DRMLIGHT_AMBIENT,
D3DRMLIGHT_POINT,
D3DRMLIGHT_SPOT,
D3DRMLIGHT_DIRECTIONAL,
D3DRMLIGHT_PARALLELPOINT
} D3DRMLIGHTTYPE;
Defines the light type in calls to the IDirect3DRM::CreateLight method.
Light is ambient.
Light is a point source.
Light is a spotlight source.
Light is a directional source.
Light is a parallel source.