typedef struct _D3DRMLOADMEMORY {
LPVOID lpMemory;
DWORD dSize;
} D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
Identifies a resource to be loaded when an application calls the IDirect3DRM::Load method (or one of the other Load methods) and specifies D3DRMLOAD_FROMMEMORY.
Address of a block of memory to be loaded.
Size, in bytes, of the block of memory to be loaded.