HRESULT CreateMesh(LPDIRECT3DRMMESH* lplpD3DRMMesh);
Creates a new mesh object with no faces. The mesh is not visible until it is added to a frame.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lplpD3DRMMesh
Address that will be filled with a pointer to an IDirect3DRMMesh interface if the call succeeds.