IDirect3DRM::GetNamedObject

HRESULT GetNamedObject(const char * lpName,

LPDIRECT3DRMOBJECT* lplpD3DRMObject);

Finds a Direct3DRMObject, given its name.

·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.

lpName

Name of the object to be searched for.

lplpD3DRMObject

Address of a pointer to be initialized with a valid Direct3DRMObject pointer if the call succeeds.