IDirect3DRMFrame::GetSceneFogParams
HRESULT GetSceneFogParams(D3DVALUE * lprvStart, D3DVALUE * lprvEnd,
D3DVALUE * lprvDensity);
Retrieves the current fog parameters for this scene.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
lprvStart, lprvEnd, and lprvDensity
Addresses of variables that will be the fog start, end, and density values.