typedef enum _D3DCULL {
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3,
} D3DCULL;
Defines the supported cull modes. These define how faces are culled when rendering a geometry.
Do not cull faces.
Cull faces with clockwise vertices.
Cull faces with counterclockwise vertices.