D3DCULL

typedef enum _D3DCULL {

D3DCULL_NONE = 1,

D3DCULL_CW = 2,

D3DCULL_CCW = 3,

} D3DCULL;

Defines the supported cull modes. These define how faces are culled when rendering a geometry.

D3DCULL_NONE

Do not cull faces.

D3DCULL_CW

Cull faces with clockwise vertices.

D3DCULL_CCW

Cull faces with counterclockwise vertices.