typedef struct _D3DTEXTURELOAD {
D3DTEXTUREHANDLE hDestTexture;
D3DTEXTUREHANDLE hSrcTexture;
} D3DTEXTURELOAD, *LPD3DTEXTURELOAD;
Describes operand data for the D3DOP_TEXTURELOAD opcode in the D3DOPCODE enumerated type.
Handle of the destination texture.
Handle of the source texture.
The textures referred to by the hDestTexture and hSrcTexture members must be the same size.