typedef struct _D3DSTATUS {
DWORD dwFlags;
DWORD dwStatus;
D3DRECT drExtent;
} D3DSTATUS, *LPD3DSTATUS;
Describes the current status of the execute buffer. This structure is part of the D3DEXECUTEDATA structure and is used with the D3DOP_SETSTATUS opcode in the D3DOPCODE enumerated type.
One of the following flags, specifying whether the status, the extents, or both are being set:
Set the status.
Set the extents specified in the drExtent member.
Set both the status and the extents.
Clipping flags. This member can be one or more of the following flags:
Combination and General Flags
Combination of all CLIPINTERSECTION flags.
Combination of all CLIPUNION flags.
Combination of D3DSTATUS_CLIPINTERSECTION and D3DSTATUS_ZNOTVISIBLE flags. This value is the default.
Clip Intersection Flags
D3DSTATUS_CLIPINTERSECTIONLEFT
Logical AND of the clip flags for the vertices compared to the left side of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONRIGHT
Logical AND of the clip flags for the vertices compared to the right side of the viewing frustum.
Logical AND of the clip flags for the vertices compared to the top of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONBOTTOM
Logical AND of the clip flags for the vertices compared to the bottom of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONFRONT
Logical AND of the clip flags for the vertices compared to the front clipping plane of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONBACK
Logical AND of the clip flags for the vertices compared to the back clipping plane of the viewing frustum.
D3DSTATUS_CLIPINTERSECTIONGEN0 through D3DSTATUS_CLIPINTERSECTIONGEN5
Logical AND of the clip flags for application-defined clipping planes.
Clip Union Flags
Equal to D3DCLIP_LEFT.
Equal to D3DCLIP_RIGHT.
Equal to D3DCLIP_TOP.
Equal to D3DCLIP_BOTTOM.
Equal to D3DCLIP_FRONT.
Equal to D3DCLIP_BACK.
D3DSTATUS_CLIPUNIONGEN0 through D3DSTATUS_CLIPUNIONGEN5
Equal to D3DCLIP_GEN0 through D3DCLIP_GEN5.
Basic Clipping Flags
All vertices are clipped by the back plane of the viewing frustum.
All vertices are clipped by the bottom plane of the viewing frustum.
All vertices are clipped by the front plane of the viewing frustum.
All vertices are clipped by the left plane of the viewing frustum.
All vertices are clipped by the right plane of the viewing frustum.
All vertices are clipped by the top plane of the viewing frustum.
D3DCLIP_GEN0 through D3DCLIP_GEN5
Application-defined clipping planes.
A D3DRECT structure that defines a bounding box for all the relevant vertices. For example, the structure might define the area containing the output of the D3DOP_PROCESSVERTICES opcode, assuming the D3DPROCESSVERTICES_UPDATEEXTENTS flag is set in the D3DPROCESSVERTICES structure.
The status is a rolling status and is updated during each execution. The bounding box in the drExtent member can grow with each execution, but it does not shrink; it can be reset only by using the D3DOP_SETSTATUS opcode.