D3DLIGHTINGELEMENT

typedef struct _D3DLIGHTINGELEMENT {

D3DVECTOR dvPosition;

D3DVECTOR dvNormal;

} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT;

Describes the points in model space that will be lit. This structure is part of the D3DLIGHTDATA structure.

dvPosition

Value specifying the lightable point in model space. This value is a D3DVECTOR structure.

dvNormal

Value specifying the normalized unit vector. This value is a D3DVECTOR structure.