typedef struct _D3DLIGHTINGELEMENT {
D3DVECTOR dvPosition;
D3DVECTOR dvNormal;
} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT;
Describes the points in model space that will be lit. This structure is part of the D3DLIGHTDATA structure.
Value specifying the lightable point in model space. This value is a D3DVECTOR structure.
Value specifying the normalized unit vector. This value is a D3DVECTOR structure.