HRESULT SetTime(D3DVALUE rvTime);
Sets the current time for this animation.
·Returns D3DRM_OK if successful, or an error otherwise. For a list of possible return codes, see Direct3D Retained-Mode Return Values.
rvTime
New current time for the animation. The time units are arbitrary and zero-based; a key whose rvTime value is 49 occurs exactly in the middle of an animation whose last key has an rvTime value of 99.