[DirectX 2 Programmer's Reference] D3DSTATE_OVERRIDE (100%)
Direct3D > Immediate-Mode Reference > Macros
[DirectX 5 Programmer's Reference] D3DSTATE_OVERRIDE (83.695652173913%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Macros
[DirectX 6 Programmer's Reference] D3DSTATE_OVERRIDE (76.1198945981555%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Macros