[DirectX 5 Programmer's Reference] Using System Messages (75.219298245614%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using System Messages (70.2589807852966%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (66.7887667887668%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX 5 Programmer's Reference] Using Lobby Messages (65.6954887218045%)
DirectX Media > DirectPlay > Using DirectPlay > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using Player Messages (62.3224728487886%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 7 Programmer's Reference] Using Lobby Messages (60.7351712614871%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials > DirectPlay Messages
[DirectX 2 Programmer's Reference] Using DirectPlay (60.0668337510443%)
DirectPlay > Overview
[DirectX 5 Programmer's Reference] Using DirectPlay (53.0492898913952%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (52.8592375366569%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX October 2006 Documentation] Using Player Context Values (51.5964240102171%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX 5 Programmer's Reference] Using Callback Functions (51.4619883040936%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectPlay Core Visual Basic API (49.874686716792%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectPlay Voice Visual Basic API (49.6532027743778%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using the DirectPlay Core API (49.546279491833%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using the DirectPlay Voice API (49.2397660818714%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using the DirectPlay Lobby API (49.2397660818714%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using the DirectPlay Lobby Visual Basic API (48.8780089759282%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using Player Context Values (48.2918263090677%)
DirectX 8.1 (C++) > DirectPlay > Using DirectPlay > Using the DirectPlay Core API
[DirectX 6 Programmer's Reference] Using Wave Files (47.6911976911977%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 7 Programmer's Reference] Using Wave Files (47.6911976911977%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Using the Sample Grabber (47.2222222222222%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials
[DirectX 2 Programmer's Reference] Using DirectSetup (44.9153185995291%)
DirectSetup > Overview
[DirectX 6 Programmer's Reference] Using Ports (44.5165945165945%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX October 2006 Documentation] Using the DirectPlay DPNSVR Application (44.47391688771%)
DirectPlay > Advanced Topics in DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectPlay Enumerations (42.6450465243569%)
DirectX 8.1 (Visual Basic) > DirectPlay > Using DirectPlay > Using the DirectPlay Core Visual Basic API
[DirectX 6 Programmer's Reference] Using Downloadable Sounds (42.4848484848485%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX October 2006 Documentation] Using DirectMusic Messages (42.027972027972%)
DirectMusic > Advanced Topics in DirectMusic
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectPlay (40.4986826039458%)
DirectX 8.1 (Visual Basic) > DirectPlay
[DirectX October 2006 Documentation] Using DirectMusic (39.8496240601504%)
DirectMusic
[DirectX 6 Programmer's Reference] Using Devices (38.6923190328763%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX October 2006 Documentation] Using Force Feedback (38.5375202712664%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectInput
[DirectX 6 Programmer's Reference] Using the IDirect3D3 Interface (32.4666098323387%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D and DirectDraw
[DirectX 2 Programmer's Reference] Using Macro Definitions (25.9099923722349%)
Introducing the DirectX 2 Software Development Kit > DirectX and the Component Object Model
[DirectX 2 Programmer's Reference] Using the Registry (25.5137844611529%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (25.1794871794872%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows