[DirectX 2 Programmer's Reference] IDirect3DRMAnimation::AddScaleKey (91.6666666666667%)
Direct3D > Retained-Mode Reference > IDirect3DRMAnimation Interface
[DirectX 2 Programmer's Reference] IDirect3DRMAnimation::AddRotateKey (88.7254901960784%)
Direct3D > Retained-Mode Reference > IDirect3DRMAnimation Interface
[DirectX 2 Programmer's Reference] IDirect3DRMAnimation::AddRef (86.3636363636364%)
Direct3D > Retained-Mode Reference > IDirect3DRMAnimation Interface
[DirectX 2 Programmer's Reference] IDirect3DRMAnimation::DeleteKey (86.3636363636364%)
Direct3D > Retained-Mode Reference > IDirect3DRMAnimation Interface
[DirectX 2 Programmer's Reference] IDirect3DRMAnimation::AddPositionKey (86.1111111111111%)
Direct3D > Retained-Mode Reference > IDirect3DRMAnimation Interface
[DirectX 5 Programmer's Reference] IDirect3DRMAnimation::AddScaleKey (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMAnimation
[DirectX 5 Programmer's Reference] IDirect3DRMAnimation::AddRotateKey (72.8163992869875%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMAnimation
[DirectX 5 Programmer's Reference] IDirect3DRMAnimation::DeleteKey (70.4545454545455%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMAnimation
[DirectX 5 Programmer's Reference] IDirect3DRMAnimation::AddPositionKey (70.2020202020202%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMAnimation
[DirectX 5 Programmer's Reference] IDirect3DRMAnimation::SetTime (68.9393939393939%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMAnimation