[DirectX 2 Programmer's Reference] IDirect3DRMLight::SetColorRGB (90.3846153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 2 Programmer's Reference] IDirect3DRMLight::SetColor (87.7984084880637%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 2 Programmer's Reference] IDirect3DRMLight::GetColor (86.9363395225464%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 2 Programmer's Reference] IDirect3DRMLight::SetUmbra (84.3501326259947%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 2 Programmer's Reference] IDirect3DRMLight::GetUmbra (83.4880636604775%)
Direct3D > Retained-Mode Reference > IDirect3DRMLight Interface
[DirectX 5 Programmer's Reference] IDirect3DRMLight::SetColorRGB (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMLight
[DirectX 5 Programmer's Reference] IDirect3DRMLight::SetColor (73.171368861024%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMLight
[DirectX 5 Programmer's Reference] IDirect3DRMLight::GetColor (72.3092998955068%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMLight
[DirectX 5 Programmer's Reference] IDirect3DRMLight::SetUmbra (69.7230929989551%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMLight
[DirectX 5 Programmer's Reference] IDirect3DRMLight::SetType (68.8610240334378%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMLight
[DirectX 7 Programmer's Reference] IDirect3DRMLight (37.9655342783154%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMLight (36.4833208395802%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces