[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Initialize (92.1875%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (88.5110294117647%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Release (86.3051470588235%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Unlock (86.3051470588235%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Validate (86.3051470588235%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Initialize (61.2689393939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (57.5924688057041%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Initialize (57.2916666666667%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Validate (55.3865864527629%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Unlock (55.3865864527629%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Lock (53.9159982174688%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (53.6151960784314%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Validate (51.4093137254902%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Unlock (51.4093137254902%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Lock (49.9387254901961%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer