[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::SetExecuteData (92.1875%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::GetExecuteData (91.5296052631579%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Release (84.9506578947368%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::QueryInterface (84.2927631578947%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (84.2927631578947%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::SetExecuteData (61.2689393939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::GetExecuteData (60.6110446570973%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::SetExecuteData (57.2916666666667%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::GetExecuteData (56.6337719298246%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Validate (53.3742025518341%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (53.3742025518341%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Unlock (52.716307814992%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Validate (49.3969298245614%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (49.3969298245614%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Initialize (48.7390350877193%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer