[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Validate (92.1875%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Release (88.28125%)
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[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (87.5%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::Unlock (86.71875%)
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[DirectX 2 Programmer's Reference] IDirect3DExecuteBuffer::AddRef (86.71875%)
Direct3D > Immediate-Mode Reference > IDirect3DExecuteBuffer Interface
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Validate (61.2689393939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Validate (57.2916666666667%)
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[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (56.5814393939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Unlock (55.8001893939394%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Initialize (55.3865864527629%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Interfaces > IDirect3DExecuteBuffer
[DirectX 6 Programmer's Reference] IDirect3DExecuteBuffer::Lock (55.0189393939394%)
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[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Optimize (52.6041666666667%)
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[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Unlock (51.8229166666667%)
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[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Initialize (51.4093137254902%)
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[DirectX 5 Programmer's Reference] IDirect3DExecuteBuffer::Lock (51.0416666666667%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Interfaces > IDirect3DExecuteBuffer