[DirectX 2 Programmer's Reference] IDirect3DRMFrame::AddTranslation (90.3846153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::AddRotation (85.6971153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::AddTransform (85.6971153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::GetOrientation (84.1346153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::SetOrientation (84.1346153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::AddTranslation (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::AddRotation (71.0700757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::AddTransform (71.0700757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::GetOrientation (69.5075757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::SetOrientation (69.5075757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame