[DirectX 2 Programmer's Reference] IDirect3DRMObject::Clone (90.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::Release (85.9330484330484%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::AddRef (85.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::SetName (84.97150997151%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::GetName (84.97150997151%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 5 Programmer's Reference] IDirect3DRMObject::Clone (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::SetName (69.988344988345%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::GetName (69.988344988345%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::GetClassName (68.4995112414467%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject (68.4659090909091%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 7 Programmer's Reference] IDirect3DRMObject (43.1675288692552%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMObject (41.68531543052%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces