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[DirectX 6 Programmer's Reference] Creating Secondary Buffers (71.7476489028213%)
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[DirectX 7 Programmer's Reference] Creating Secondary Buffers (71.7476489028213%)
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[DirectX 5 Programmer's Reference] Creating a Capture Buffer (67.2413793103448%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Creating a Capture Buffer (67.2413793103448%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Creating a Capture Buffer (67.2413793103448%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 5 Programmer's Reference] Creating the DirectSound Object (64.8460410557185%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 6 Programmer's Reference] Creating the DirectSound Object (64.8460410557185%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Devices
[DirectX 7 Programmer's Reference] Creating the DirectSound Object (64.8460410557185%)
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[DirectX 5 Programmer's Reference] Creating the DirectSoundCapture Object (61.8421052631579%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Creating the DirectSoundCapture Object (61.8421052631579%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Creating the DirectSoundCapture Object (61.8421052631579%)
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[DirectX October 2006 Documentation] Creating a Capture Buffer (52.8095611285266%)
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