[DirectX 2 Programmer's Reference] IDirect3DRMFrame::GetTransform (90.3846153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::Transform (87.8846153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::AddTransform (87.8846153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::InverseTransform (85.972850678733%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::GetTexture (84.5512820512821%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::GetTransform (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::AddTransform (73.2575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::Transform (73.2575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::InverseTransform (71.3458110516934%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::GetTexture (69.9242424242424%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame