[DirectX 5 Programmer's Reference] Step 4: Connecting to a Session (100%)
DirectX Media > DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 5 Programmer's Reference] Step 5: Creating a Player (87.9032258064516%)
DirectX Media > DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 5 Programmer's Reference] Step 3: Configuring the Session Description (87.7906976744186%)
DirectX Media > DirectPlay > DirectPlay Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 5 Programmer's Reference] Step 4: Creating a Session (87.5366568914956%)
DirectX Media > DirectPlay > DirectPlay Tutorials > Tutorial 2: Connecting by Using a Dialog Box
[DirectX 5 Programmer's Reference] Step 3: Joining a Session (85.9237536656892%)
DirectX Media > DirectPlay > DirectPlay Tutorials > Tutorial 2: Connecting by Using a Dialog Box
[DirectX 7 Programmer's Reference] Step 4: Connect to a Session (79.3114143920596%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Tutorials > DirectPlay C/C++ Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 7 Programmer's Reference] Step 3: Configure the Session Description (67.7063789868668%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Tutorials > DirectPlay C/C++ Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 7 Programmer's Reference] Step 5: Create a Player (67.2146401985112%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Tutorials > DirectPlay C/C++ Tutorials > Tutorial 1: Connecting by Using the Lobby
[DirectX 7 Programmer's Reference] Step 4: Create a Session (66.8480712835552%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Tutorials > DirectPlay C/C++ Tutorials > Tutorial 2: Connecting by Using a Dialog Box
[DirectX 7 Programmer's Reference] Step 2: Retrieve the Connection Settings (66.1057692307692%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Tutorials > DirectPlay C/C++ Tutorials > Tutorial 1: Connecting by Using the Lobby
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DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
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DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
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DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 1: The Basics of DirectDraw
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DirectX Foundation > DirectDraw > DirectDraw Tutorials > Tutorial 2: Loading Bitmaps on the Back Buffer
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DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 1: Using the Keyboard
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DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 4: Using Force Feedback
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DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 3: Using the Joystick
[DirectX 8.1 C/C++ Programmer's Reference] Step 5: Managing Access to the Mouse (51.5880348197421%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 2: Using the Mouse
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DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 2: Using the Mouse
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DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 2: Using the Mouse
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DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
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DirectMusic > DirectMusic C++ Tutorials > Tutorial 1: Playing Audio Files
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DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Tutorials > Tutorial 1: Using the Keyboard
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