[DirectX 2 Programmer's Reference] IDirect3DRMObject::Clone (83.4490740740741%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::AddRef (82.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::SetName (82.0868945868946%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::GetName (82.0868945868946%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 2 Programmer's Reference] IDirect3DRMObject::Release (82.0868945868946%)
Direct3D > Retained-Mode Reference > IDirect3DRMObject Interface
[DirectX 5 Programmer's Reference] IDirect3DRMObject (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::Clone (68.4659090909091%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::SetName (67.1037296037296%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::GetName (67.1037296037296%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 5 Programmer's Reference] IDirect3DRMObject::GetAppData (65.4127481713689%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMObject
[DirectX 7 Programmer's Reference] IDirect3DRMObject (50.4591955359219%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMObject (48.9769820971867%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces