[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetTrianglesDrawn (90.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetShades (83.1018518518518%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetDither (83.1018518518518%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::GetHeight (82.4074074074074%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::SetShades (82.4074074074074%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetTrianglesDrawn (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetShades (68.1186868686869%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetDither (68.1186868686869%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetViewports (67.4242424242424%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::SetShades (67.4242424242424%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice