[DirectX 5 Programmer's Reference] Setting up the 3-D Environment (91.0752688172043%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 5 Programmer's Reference] Setting the Render State (78.977567667779%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 8.1 C/C++ Programmer's Reference] Setting Up the Build Environment (36.8510782182223%)
DirectX 8.1 (C++) > DirectShow > Getting Started
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (36.6417974814559%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX October 2006 Documentation] Setting the Shading Mode (36.3750126403074%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Shading
[DirectX October 2006 Documentation] Setting the Stream Source (36.3750126403074%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (35.9065033638089%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 6 Programmer's Reference] Setting a Rotation Transformation (35.8836206896552%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting the Perspective Transformation (35.3453431776934%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Playback Rate (35.3334513095358%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (34.6484428240425%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting Transformations (34.1449649937839%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (34.1449649937839%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (34.1101653120808%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving the Stream Position (33.9171951519004%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX October 2006 Documentation] Setting the Shading Mode (32.9659217312165%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Shading
[DirectX October 2006 Documentation] Setting the Stream Source (32.9659217312165%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (31.9420633130311%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Object (31.9420633130311%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 6 Programmer's Reference] Setting the DirectSound Buffer Object (30.5681894391572%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Buffer Object (30.5681894391572%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 2 Programmer's Reference] Setting Up the Lights (29.719890787744%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Error Log (29.4032276790897%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 2 Programmer's Reference] Setting the Render State (28.8578218222267%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 5 Programmer's Reference] Setting Transformations (28.2134667960138%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Effects and Transitions (28.0765993265993%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Effects and Transitions
[DirectX 7 Programmer's Reference] Setting Display Modes (28.0159773485691%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 7 Programmer's Reference] Setting Up a View Matrix (26.7756657724269%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The View Transformation
[DirectX October 2006 Documentation] Setting Effects on Buffers (26.5143088279907%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (24.9014056021842%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (24.5714935787238%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Shading Mode (24.5714935787238%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (23.8206593184346%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (23.3403617997611%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 2 Programmer's Reference] Setting Up the Device-Creation Callback Function (22.5768267350929%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial