[DirectX 2 Programmer's Reference] IDirect3DRMDevice::Update (90.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::Release (85.9330484330484%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::Init (85.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::AddRef (85.7407407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 2 Programmer's Reference] IDirect3DRMDevice::SetShades (84.4907407407407%)
Direct3D > Retained-Mode Reference > IDirect3DRMDevice Interface
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::Update (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::Init (70.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::SetShades (69.5075757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::SetDither (69.5075757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice
[DirectX 5 Programmer's Reference] IDirect3DRMDevice::GetShades (69.5075757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMDevice