[DirectX 5 Programmer's Reference] IDirect3DRMMaterial Interface (79.1549789621318%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMLight and IDirect3DRMLightArray Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial::QueryInterface (41.1303974942203%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 5 Programmer's Reference] IDirect3DRMMaterial::SetPower (40.675266997719%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMaterial
[DirectX 5 Programmer's Reference] IDirect3DRMMaterial::GetPower (40.675266997719%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMaterial
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial::Release (40.0959147355996%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 5 Programmer's Reference] IDirect3DRMMaterial::SetEmissive (39.8401376873742%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMaterial
[DirectX 5 Programmer's Reference] IDirect3DRMMaterial::GetEmissive (39.8401376873742%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMMaterial
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial::SetPower (38.3717768045651%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial::GetPower (38.3717768045651%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface
[DirectX 2 Programmer's Reference] IDirect3DRMMaterial Interface Method Groups (37.9908626104994%)
Direct3D > Retained-Mode Reference > IDirect3DRMMaterial Interface