[DirectX 5 Programmer's Reference] IDirect3DRMUserVisual Interface (67.3625261319432%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMTexture and IDirect3DRMTexture2 Interfaces
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::QueryInterface (48.1566020310761%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::Release (47.2411704704832%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::Init (45.6282672446768%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual Interface Method Groups (45.108553983028%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::AddRef (44.8218156317736%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 5 Programmer's Reference] IDirect3DRMUserVisual::Init (44.7640981038597%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMUserVisual
[DirectX 5 Programmer's Reference] IDirect3DRMUserVisual (43.9576464909564%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMUserVisual
[DirectX 7 Programmer's Reference] IDirect3DRMUserVisual (30.7483014881332%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMUserVisual (30.6000801442597%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces