[DirectX 2 Programmer's Reference] D3DLVERTEX (100%)
Direct3D > Immediate-Mode Reference > Structures
[DirectX 5 Programmer's Reference] D3DLVERTEX (83.695652173913%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > Structures
[DirectX 6 Programmer's Reference] D3DLVERTEX (76.1198945981555%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Structures
[DirectX 7 Programmer's Reference] D3DLVERTEX (70.8041958041958%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Direct3D Immediate Mode C/C++ Reference > Structures
[DirectX 7 Programmer's Reference] D3DLVERTEX (48.5606060606061%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Direct3D Immediate Mode Visual Basic Reference > Types
[DirectX 8.1 Visual Basic Programmer's Reference] D3DLVERTEX (43.2616487455197%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Direct3D Visual Basic Reference > Types
[DirectX 6 Programmer's Reference] D3DLVERTEX Constructors (24.7026071754333%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > D3D_OVERLOADS > D3D_OVERLOADS Constructors
[DirectX 7 Programmer's Reference] D3DLVERTEX Constructors (23.7702062430323%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Direct3D Immediate Mode C/C++ Reference > D3D_OVERLOADS > D3D_OVERLOADS Constructors
[DirectX 5 Programmer's Reference] D3DLVERTEX Constructors (20.7253344481605%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > D3D_OVERLOADS > D3D_OVERLOADS Constructors