[DirectX 2 Programmer's Reference] IDirect3DRMFrame::Move (90.3846153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::Load (86.9755244755245%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::LookAt (85.176282051282%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::AddRef (85.176282051282%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 2 Programmer's Reference] IDirect3DRMFrame::Release (84.3846153846154%)
Direct3D > Retained-Mode Reference > IDirect3DRMFrame Interface
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::Move (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::Load (72.3484848484849%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::LookAt (70.5492424242424%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::AddScale (69.0268065268065%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame
[DirectX 5 Programmer's Reference] IDirect3DRMFrame::GetScene (69.0268065268065%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMFrame