[DirectX 5 Programmer's Reference] Transparency and Translucency (48.8445527645343%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Textures
[DirectX 6 Programmer's Reference] Transparency in Blits to Compressed Textures (28.1847537976123%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Compressed Texture Surfaces
[DirectX 7 Programmer's Reference] Transparency in Blits to Compressed Textures (28.1847537976123%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Compressed Texture Surfaces