[DirectX 5 Programmer's Reference] IDirect3DRMViewport and IDirect3DRMViewportArray Interface (79.1549789621318%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMViewport and IDirect3DRMViewportArray Interface
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::GetDirect3DViewport (38.6908818318114%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::GetDirect3DViewport (36.9241515605833%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::QueryInterface (35.2000136295489%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::ForceUpdate (34.8115714869838%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::InverseTransform (34.8115714869838%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport
[DirectX 5 Programmer's Reference] IDirect3DRMViewport::SetUniformScaling (34.8115714869838%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMViewport
[DirectX 2 Programmer's Reference] IDirect3DRMViewport Interface Method Groups (33.4758756985144%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::InverseTransform (33.0448412157558%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface
[DirectX 2 Programmer's Reference] IDirect3DRMViewport::ForceUpdate (33.0448412157558%)
Direct3D > Retained-Mode Reference > IDirect3DRMViewport Interface