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Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::AddRef (85.0389321468298%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::Release (84.4354838709677%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual::QueryInterface (81.1246730601569%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 2 Programmer's Reference] IDirect3DRMUserVisual Interface Method Groups (78.6021505376344%)
Direct3D > Retained-Mode Reference > IDirect3DRMUserVisual Interface
[DirectX 5 Programmer's Reference] IDirect3DRMUserVisual (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMUserVisual
[DirectX 5 Programmer's Reference] IDirect3DRMUserVisual::Init (70.2020202020202%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRMUserVisual
[DirectX 7 Programmer's Reference] IDirect3DRMUserVisual (50.8093355919443%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > C++/COM Reference > Interfaces
[DirectX 6 Programmer's Reference] IDirect3DRMUserVisual (49.3271221532091%)
DirectX Media > Direct3D Retained Mode > Reference > Interfaces
[DirectX 5 Programmer's Reference] IDirect3DRMUserVisual Interface (41.8911399008782%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMTexture and IDirect3DRMTexture2 Interfaces