[DirectX 2 Programmer's Reference] IDirect3DRM::CreateFace (88.0952380952381%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateFrame (86.0119047619048%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateDevice (84.0952380952381%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateMesh (83.7474120082816%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateWrap (83.7474120082816%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateFace (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateFrame (73.6742424242424%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateDevice (71.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateMesh (71.4097496706192%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateWrap (71.4097496706192%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM