[DirectX 2 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (100%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 5 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (86.7647058823529%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
[DirectX 6 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (86.7647058823529%)
DirectX Foundation > AutoPlay > AutoPlay Overview > Tips for Writing AutoPlay Applications
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (39.6052631578947%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 7 Programmer's Reference] Setting Up a Projection Matrix (25.7051943584451%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The Projection Transformation
[DirectX 2 Programmer's Reference] Setting the Render State (24.8072833599149%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Group Media Type (24.645578592947%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 6 Programmer's Reference] Setting Up a Projection Matrix (24.5847461791734%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > The Projection Transformation
[DirectX October 2006 Documentation] Setting the Stream Source (24.4956140350877%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 7 Programmer's Reference] Setting the Viewport Clipping Volume (24.1951246208212%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Stream Source (23.9400584795322%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (23.9400584795322%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 C/C++ Programmer's Reference] Setting Capture Properties (23.4143049932524%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture > How to Write a Capture Application
[DirectX 6 Programmer's Reference] Setting the Viewport Clipping Volume (23.3547884863674%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > Viewports and Clipping > Using Viewports
[DirectX 7 Programmer's Reference] Setting Up a View Matrix (23.000515995872%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The View Transformation
[DirectX 7 Programmer's Reference] Setting Up a World Matrix (22.9639662882697%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > The World Transformation
[DirectX 2 Programmer's Reference] Setting the Immediate-Mode Render State (22.8825617555595%)
Direct3D > Immediate-Mode Overview > Direct3D Immediate-Mode Tutorial
[DirectX 6 Programmer's Reference] Setting the Perspective Transformation (22.7823464912281%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Video Window (22.1504127966976%)
DirectX 8.1 (C++) > DirectShow > Getting Started
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (22.0295055821372%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (21.9745532245532%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Object (21.9745532245532%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (21.622926201373%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX October 2006 Documentation] Setting the Loader's Search Directory (21.252310571196%)
DirectMusic > Using DirectMusic > Loading Audio Data
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (21.2464557859295%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX October 2006 Documentation] Setting the Stream Source (21.1622807017544%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > Getting Started with Direct3D > Transforms > Direct3D Rendering > Rendering Primitives
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (20.7303113553114%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (20.5930626983259%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 5 Programmer's Reference] Setting Transformations (19.9134211274136%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (19.8520616380524%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Viewport Clipping Volume (19.7833599149389%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX 5 Programmer's Reference] Setting the Render State (19.748632333522%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (19.1928137651822%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (18.8103949713857%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (18.6712775528565%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices