[DirectX 2 Programmer's Reference] IDirect3DRM::CreateMaterial (88.0952380952381%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateUserVisual (82.9228243021346%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateMesh (82.5396825396825%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateWrap (82.5396825396825%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 2 Programmer's Reference] IDirect3DRM::CreateFace (82.5396825396825%)
Direct3D > Retained-Mode Reference > IDirect3DRM Interface
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateMaterial (75.7575757575758%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateUserVisual (70.5851619644723%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateMesh (70.2020202020202%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateDevice (70.2020202020202%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM
[DirectX 5 Programmer's Reference] IDirect3DRM::CreateFace (70.2020202020202%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained Mode: Reference > IDirect3DRM