[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (67.3809523809524%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (66.6666666666667%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 6 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (66.6666666666667%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 7 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (66.6666666666667%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 5 Programmer's Reference] Setting Display Modes (49.8809523809524%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 6 Programmer's Reference] Setting Display Modes (49.8809523809524%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 7 Programmer's Reference] Setting Display Modes (49.8809523809524%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 5 Programmer's Reference] Setting Focus and Device Windows (48.9322916666667%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 2 Programmer's Reference] Setting the Render State (46.9690860215054%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (44.4690860215054%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Lights (44.4690860215054%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (44.4690860215054%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Playback Rate (41.3392857142857%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Setting Video Compression Properties (39.8214285714286%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Recompressing an AVI File
[DirectX 8.1 C/C++ Programmer's Reference] Setting and Retrieving the Stream Position (39.702380952381%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (39.4047619047619%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 6 Programmer's Reference] Setting Palette Entries in Windowed Mode (39.4047619047619%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 7 Programmer's Reference] Setting Palette Entries in Windowed Mode (39.4047619047619%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 6 Programmer's Reference] Setting the Loader's Search Directory (37.2375541125541%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 7 Programmer's Reference] Setting the Loader's Search Directory (37.2375541125541%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic Loader
[DirectX 6 Programmer's Reference] Setting and Retrieving Track Parameters (36.969696969697%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 7 Programmer's Reference] Setting and Retrieving Track Parameters (36.969696969697%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Music Parameters
[DirectX 8.1 C/C++ Programmer's Reference] Setting Audio Capture Properties (33.7797619047619%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Audio Capture
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (33.539402173913%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (33.2969576719577%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX October 2006 Documentation] Setting Effects on Buffers (32.9971988795518%)
DirectX SDK > Introducing DirectX 9.0 > Direct3D Graphics > DirectSound > Using Effects
[DirectX October 2006 Documentation] Setting Effects on Buffers (32.5649350649351%)
DirectX Audio > DirectSound > Programming Guide > Using Effects
[DirectX October 2006 Documentation] Setting and Retrieving Track Parameters (30.1839826839827%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX October 2006 Documentation] Setting and Retrieving Global Parameters (29.5589826839827%)
DirectMusic > Using DirectMusic > Performance Parameters
[DirectX October 2006 Documentation] Setting the Stream Source (28.9880952380952%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (28.8003663003663%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (28.0860805860806%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (27.4610805860806%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (26.1309523809524%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (25.6753663003663%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data